Constructor and Description |
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ObjNameFlagGoalLeft(char qualifier)
A constructor for goal left.
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Modifier and Type | Method and Description |
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void |
infoSee(ControllerTrainer c)
The object viewed in the eyes of the trainer.
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void |
infoSeeFromEast(ControllerCoach c,
double x,
double y,
double deltaX,
double deltaY,
double bodyAngle,
double neckAngle)
The object viewed from the east, in the eyes of the coach.
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void |
infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
infoSeeFromWest(ControllerCoach c,
double x,
double y,
double deltaX,
double deltaY,
double bodyAngle,
double neckAngle)
The object viewed from the west, in the eyes of the coach.
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void |
infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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public ObjNameFlagGoalLeft(char qualifier)
qualifier
- Either 't' or 'b'.public void infoSeeFromEast(ControllerPlayer c, double distance, double direction, double distChange, double dirChange, double bodyFacingDirection, double headFacingDirection)
infoSeeFromEast
in interface ObjName
c
- An instance of ControllerPlayer.distance
- The distance of the object.direction
- The direction of the object.distChange
- The change in distance of the object.dirChange
- The change in direction of the object.bodyFacingDirection
- The direction the players body is facing.headFacingDirection
- The direction the players head is facing.public void infoSeeFromWest(ControllerPlayer c, double distance, double direction, double distChange, double dirChange, double bodyFacingDirection, double headFacingDirection)
infoSeeFromWest
in interface ObjName
c
- An instance of ControllerPlayer.distance
- The distance of the object.direction
- The direction of the object.distChange
- The change in distance of the object.dirChange
- The change in direction of the object.bodyFacingDirection
- The direction the players body is facing.headFacingDirection
- The direction the players head is facing.public void infoSeeFromEast(ControllerCoach c, double x, double y, double deltaX, double deltaY, double bodyAngle, double neckAngle)
infoSeeFromEast
in interface ObjName
c
- An instance of ControllerCoach.x
- The x coordinate of the object.y
- The y coordinate of the object.deltaX
- The change in x of the object.deltaY
- The change in y of the object.bodyAngle
- The body angle of the seen player.neckAngle
- The neck angle of the seen player.public void infoSeeFromWest(ControllerCoach c, double x, double y, double deltaX, double deltaY, double bodyAngle, double neckAngle)
infoSeeFromWest
in interface ObjName
c
- An instance of ControllerCoach.x
- The x coordinate of the object.y
- The y coordinate of the object.deltaX
- The change in x of the object.deltaY
- The change in y of the object.bodyAngle
- The body angle of the seen player.neckAngle
- The neck angle of the seen player.public void infoSee(ControllerTrainer c)
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