Package | Description |
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com.github.robocup_atan.atan.model |
Java interface to
SServer that keeps you away from thinking about UDP-connections or parsing protocols.
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com.github.robocup_atan.atan.parser.objects | |
com.github.robocup_atan.atan.parser.player |
Modifier and Type | Method and Description |
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abstract ControllerPlayer |
AbstractTeam.getNewControllerPlayer(int i)
Gets a new ControllerPlayer.
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Constructor and Description |
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SServerPlayer(String teamName,
ControllerPlayer c)
A part constructor for SServerPlayer (assumes localhost:6000)
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SServerPlayer(String teamName,
ControllerPlayer c,
int port,
String hostname)
The full constructor for SServerPlayer.
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Modifier and Type | Method and Description |
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void |
ObjName.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNamePlayerWest.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagGoalEast.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagLeft.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagPenaltyWest.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagRight.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagBottom.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNamePlayerEast.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagCenter.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
|
void |
ObjNameFlagGoalRight.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameLine.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagTop.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameNull.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagCornerRight.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameBall.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagCornerLeft.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagGoalWest.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagGoalLeft.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
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void |
ObjNameFlagPenaltyEast.infoSeeFromEast(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the east, in the eyes of the player.
|
void |
ObjName.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNamePlayerWest.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagGoalEast.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagLeft.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagPenaltyWest.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagRight.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagBottom.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNamePlayerEast.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagCenter.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagGoalRight.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
|
void |
ObjNameLine.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
|
void |
ObjNameFlagTop.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameNull.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagCornerRight.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameBall.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagCornerLeft.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagGoalWest.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagGoalLeft.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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void |
ObjNameFlagPenaltyEast.infoSeeFromWest(ControllerPlayer c,
double distance,
double direction,
double distChange,
double dirChange,
double bodyFacingDirection,
double headFacingDirection)
The object viewed from the west, in the eyes of the player.
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Copyright © 2003–2015 Atan. All rights reserved.